![]() ![]() I recommend at least 20 “Recruit marines” to be successful in boarding. Find him / her and select “hire marines”. A fair few (15 or so) will be required to take over a typical Rahanas freighter.Įnter a station listing a “Recruitment officer”. Personally I have a preference for Sunstalker missiles since they are guided and very easy to use for precision destruction of ship subsystems. Find him / her in the station and purchase the missile types desired. – Captain to run the ship after the takeoverįor missiles, enter a station listing an “Arms dealer”. – Marine officer to lead the boarding party – Missiles to take out sub-systems, like engines and jump drive It's especialy noticable with the Teladi ships.In order to take over another ship, four items are required: This feals and plays like a dummed down X-rebirth in this area. Wait for an expansion pack or at the least, give people some time to mod the eye-sockets out of this game.Īlso the ships from X-rebirth look a hell of a lot better. I was expecting a hell of alot more from this.Īll in all, I would not recomend this game at this time. *Ship weapons and the hole modular thing is dissapointingly limited in whats up for grabs. Not the missions (which im learning is hate), Not the resources, Not the market place when you want to sell anything(unless im missing something?), Not the factions (of which there is 1/4 or less from x-rebirth). *NOTHING IS EXPLAINED!! Not a damn thing is explained. ![]() The diversity is nice sure, though the paradin stations need a reskin, they are a pale brick-red rather than the paranid colors crom x3. X4 stations look like half-assed crap in comparrison. Those felt and looked like space born cities. *X-rebirth actually has better looking stations. I know this because there are plenty of Wrecked M2 Split Pythons and verious M2 Paranid caps that you can fly around and make wishes for a return of the X-rebirth ships. *The largest ship in the game is in the M7 range. *Argon ships look more like X3 Teladi abominations. Xenon and Pirates are practically none-existant. IT'S NOT!! Fact is im quite dissapointed in how little there actualy is in here. Im tired of people saying this is more like X3. X-rebirth has been patches into a playable game, It's actualy quite decent Though i found the later half of the game to be a huge bore-fest. If your looking for station construction simulator (after some serious grinding ) X4. X:4 will probably end up the better investment over time, since it will attract a larger audience (due to the return to being able to fly all the ships), and thus alarger modding community and probably more attention/features from the Devs. It had a disastrous launch, but aside from the launch and the "fly a single ship" thing, it's in a good place now. ![]() (in response to people saying X:R is a soiled diaper) I also have to agree that X:R is a good game now. However, ther'es still that pesky thing of only being able to own/customize/fly a single ship. X:R has the benefit of having years worth of DLC, feature additions, bug fixes, and mods. Or might as well finish X-Rebirth since I already own it and give X4 time to mature. X Rebirth is different from X3AP and new learning curve is steep and wondering if not best invested in the new X4 instead. Is it worth sticking with X-Rebirth or get X4 now. I have just started X-Rebirth, with recommended mods, and my question is, Never did any X games so In preparation for X4 I decided to try both X3TC and X3 AP. Originally posted by Takeshi Hatch:I like my space sims from Wing Commander 3 to 4 years in Eve Online and lots in between. ![]()
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